It's a good way to get money for training those pesky misc skills.Īs for enchanting, you need 4 things: a soul gem (the bigger the soul gem, the bigger the soul it can hold), an item to enchant (extravagent clothing and lockets are the best things to enchant. Her money regens every 24 hours, so go on, do something else, come back, take her for all her money again. When you're done, sell them all for a small profit starting, but a huge one later on (I can make enough pots from 50 sets of ingredients to get all 3k of her money with an alchemy of about 75). So, buy a bunch, call up the alchemy screen, and keep trying to make pots. Every time you talk to her, she'll sell 10 of each. they both give you reduce intelligence or something along those lines. It's that simple.Ī good way to level up your alchemy skill is to go to the alchemist in Balmora and buy the muck and the other thing. If you have the other three things (I forget what they're called), they make better pots, but all of the tools have to be at the same grade for it to make a difference, I believe.Īdd two ingredients with the same abilities and you can try to make a potion. I only know that 3 and 4 come at those skill ratings, so don't crucify me -)Īnyway, when you use the mortar and pestle, you get the alchemy screen. I think that you can always see one effect, two at 25, three at 50, and all 4 at 75. The trick is to get two ingredients with the same effects. At higher levels gain experience in alchemy by brewing potions.Įnchanting: your skill level goes up a little each time you USE an enchanted item as well, so make a little amulet or ring of healing, or buy one somewhere, or something that summons a bound weapon, and use it a lot.Īlchemy, someone on the SA forums posted a chart from the hintbook that had all the different ingredients and their effect so you know what to combine. If you drop alchemical ingredients directly on your portrait your character will eat them, gaining a little experience in alchemy if your experience level is low. This will bring up the alchemy or enchant interfaces.
Oh - you asked HOW to use them? take the mortar and pestle or the soul gem and drop it on your little character portrait like you're equipping armor. You will need the other alchemical tools too though if you want to make good stuff, but the grandmaster Mortar&pestle you have will automatically make any potion you create more potent and valuable.
I would also recommend holding onto the soul gems and grand master mortar&pestle - you wont get anything like what it's worth anyway, and mixing potions is a pretty decent way to raise some cash. I also make a lot of water walking and some levitation potions. I was making a few restore health but I didn't know where to get one ingredient except in stores, now I finally found where in the world it grows so I am happy and can make lots of health potions.
*** - I didnt capture a Bull Netch my self, thanks to Raederle for that one.Yeah those restore fatigue potions are actually handy too. I have a Dreugh in a common gem worth 3000 and a soul value of 75, and another Dreugh in a grand gem worth 15000 and still a soul value of 75. The one worth 50 went into a lesser soul gem and is worth 1000, and the one worth 250 went into a Grand Soul gem worth 50000. ** - Dont know why i have two different values for Hungrys. All other diseased creatures i've trapped are the same as the nondiseased kind. * - I dont know why the diseased rat is worth more than any other rat. When your enchanting, the value of the soul is the amount of charge Grand Soul Gem and will give you a value of 60000. So a Rat with a value of 10 can go in each soul gem to give you these values:īut a Winged Twilight, with a soul value of 300 can only go in a When you multiply the value of the soul by the value of the gem, you get the value of the gem with that soul trapped in it.